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Thread: CIC: s1dK

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  1. #46
    CG Cars Junior Member
    Briex's Avatar
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    haha XD Foxtrot Uniform Charlie Kilo XD anyway....this is lookin good, lighting is nice!
    There's nothing better than staring at a product you modeled on a screen getting into production and coming to reality.

    Current Wips:
    Toyota Corolla AE86 Trueno vers. , Aprilia RSV4 2010 Race Black ed.
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    '70 Dodge Challenger TA , Confederate P120 Fighter
    My renders: Renders thread

  2. #47
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    s1dK's Avatar
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    Thanks Briex, now i have some problem with the floor reflections, see how that noise appear in the reflection, i`m using v-ray and the settings are very good for me, only the floor has that noise from the walls :|, maybe its the material :|.What i should do ?
    Attached Images
    http://www.youtube.com/s1dK
    http://s1dk.deviantart.com
    http://airwalk-media.com

  3. #48
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    That noise that you say it is it's because maybe you added a car shader that has flakes, check your shader reflection for flakes and make the flakes color black
    Si vad ca esti roman , salut , si eu sunt

  4. #49
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    s1dK's Avatar
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    Quote Originally Posted by Alex_TNT View Post
    That noise that you say it is it's because maybe you added a car shader that has flakes, check your shader reflection for flakes and make the flakes color black
    Si vad ca esti roman , salut , si eu sunt
    Salut man, e doar un simplu shader cu falloff. Sigur e de la settings si nu de la material.
    Is just a simple shader with falloff, no flakes etc...! i`m pretty sure its from settings.
    http://www.youtube.com/s1dK
    http://s1dk.deviantart.com
    http://airwalk-media.com

  5. #50
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    pix.amant's Avatar
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    maybe the samples for the shadow are to low?
    Last edited by pix.amant; 10-22-2011 at 03:09 PM.

  6. #51
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    s1dK's Avatar
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    Quote Originally Posted by pix.amant View Post
    maybe the samples for the shadow a to low?
    That noise appears when i turn the Refl.Glossines to 0.95, without refl.gloss i dont have those white dots !
    http://www.youtube.com/s1dK
    http://s1dk.deviantart.com
    http://airwalk-media.com

  7. #52
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    is that...the samples of the glossines......i dunno how u could resolve that problem but i have an option in MR that is like a blurred reflection on a mat, and i get the same noise when in low settings...turning down that glossines V ray spreads the reflections to get them blurry (i believe) and u get those dots....just look around in the shader itself =/
    There's nothing better than staring at a product you modeled on a screen getting into production and coming to reality.

    Current Wips:
    Toyota Corolla AE86 Trueno vers. , Aprilia RSV4 2010 Race Black ed.
    Completed projects:
    '70 Dodge Challenger TA , Confederate P120 Fighter
    My renders: Renders thread

  8. #53
    CG Cars Junior Member
    s1dK's Avatar
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    So finaly i will go without refl.gloss, looks much better .Tomorow i will post the wide and the close up . Until now thanks to everyone.
    http://www.youtube.com/s1dK
    http://s1dk.deviantart.com
    http://airwalk-media.com

  9. #54
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    increase sub divs to get rid of noise.. If you got 8,... go for 25.
    Finished Work - Aston Martn DBS

  10. #55
    CG Cars Junior Member
    s1dK's Avatar
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    Final

    Final

    First i want to thanks to everybody for the support, comments and critics that helped me to make this to finish. So here it is the wide and the close up final shots! Please someone confirm if its elibible.
    Attached Images
    Last edited by s1dK; 10-23-2011 at 09:33 PM.
    http://www.youtube.com/s1dK
    http://s1dk.deviantart.com
    http://airwalk-media.com

  11. #56
    CG Cars Junior Member
    Briex's Avatar
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    really nice, hope i'll be able to do something near this level =)
    There's nothing better than staring at a product you modeled on a screen getting into production and coming to reality.

    Current Wips:
    Toyota Corolla AE86 Trueno vers. , Aprilia RSV4 2010 Race Black ed.
    Completed projects:
    '70 Dodge Challenger TA , Confederate P120 Fighter
    My renders: Renders thread

  12. #57
    CG Cars Junior Member
    pix.amant's Avatar
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    heho

    i think you can improve the atmosphäre very easy with colorcorection, check the levels
    at the moment the picture looks very flat for me
    and i think the range of color is very low, there is no black inside, check the levels
    the tire looks very bright to me and i think the brakedisc need reflections at the moment they material looks like and grey standard mat
    the blue carpaint its nice, maybe these can have some more white highlights, espacally the black stripe needs more reflection

  13. #58
    CG Cars Junior Member
    s1dK's Avatar
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    Thx Briex,

    pix.amant,->

    i dont know what to say ...from my monitor all seems to look good, the strip i wanted to be mate, non reflective,
    about the brakedisc, i have seen that exist reflective disc and also almost mate disc in reality, but in my scene if you zoom into the brakedisc you will see that there are reflections . The tire is bright only on top because of the psihical sun i have in the scene . Maybe i will work a little the levels, thx for your comm.

    UPDATE

    I have changed the levels, take a look now thx.
    Last edited by s1dK; 10-23-2011 at 10:10 PM.
    http://www.youtube.com/s1dK
    http://s1dk.deviantart.com
    http://airwalk-media.com

  14. #59
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    3dShark's Avatar
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    Looks great!!

    Tips to maby improve: Use DOF on camera, to blurr out the background. You want your car to pop out of the scene, especially for the close-up.
    You can do this thru camera in max or render out a z-depth pass, and do it thru photoshop or any composite program.

    keep up the good job!

  15. #60
    CG Cars Junior Member
    s1dK's Avatar
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    Quote Originally Posted by 3dShark View Post
    Looks great!!

    Tips to maby improve: Use DOF on camera, to blurr out the background. You want your car to pop out of the scene, especially for the close-up.
    You can do this thru camera in max or render out a z-depth pass, and do it thru photoshop or any composite program.

    keep up the good job!
    i know how to use z-depth, dont worry but i dont want to use it. Thx
    http://www.youtube.com/s1dK
    http://s1dk.deviantart.com
    http://airwalk-media.com

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