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  1. #1
    CG Cars Member
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    Aprilia RSV4 2010 Race Black ed.

    I'm starting this new thread as i started this new project =) obvious Click here to enlarge

    As i'll have to work on my laptop, i had to give up all my other projects and decided to finally start this bike. It is long time since i started to think about modeling it.

    I decided i'll use both Maya and Inventor to complete this project.

    I'm posting u some images from the special carbon edition i'm wondering to replicate, hoping to end it in a short time! And i'm posting also some renders/screenshots of the first pieces i made, always looking for ur help! =)



    I know there are some minor bumps, and i'm still correcting them as i see them, soo...if u see something... =) thank u!
    Attached Images
    Last edited by Briex; 09-09-2011 at 03:34 PM.


  2. #2
    CG Cars Member
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    Here's a little update.

    AAA C&C wanted!!!!!
    Attached Images


  3. #3
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    looks promising man! So keep working!
    ~P2STA~Click here to enlarge
    contacts:
    ICQ - 347506340
    MSN - p2sta@atlas.cz
    facebook
    current projects:
    Chrysler 300C
    '57 Chevy Bel Air by Boyd Coddington

    finished projects:
    AUDI A3


  4. #4
    CG Cars Member
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    Small update, rear rim with rear brake disc, fornt ohlins suspension, some progress on side fairings. I also created this new set of rims that i think will be the last one as i really like 'em! =) C&C welcome guys!
    Attached Images


  5. #5
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    looks great man! keep working
    ~P2STA~Click here to enlarge
    contacts:
    ICQ - 347506340
    MSN - p2sta@atlas.cz
    facebook
    current projects:
    Chrysler 300C
    '57 Chevy Bel Air by Boyd Coddington

    finished projects:
    AUDI A3


  6. #6
    CG Cars Member
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    very clean work wishing the screen caps were bigger
    A new swagg, new walk, new focus
    current project(s)
    [55 belair], [cl65] , [render test]

    my tire and rim tutorial


  7. #7
    CG Cars Member
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    I wish they were too! =/ that was the workin area i had on my screen =/ no resize =/ today i got back my monitor so i'm back on my workstation. I'll post something new soon...


  8. #8
    CG Cars Member
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    Update with bigger screem captures and a reflection test render.....Hope u guys can help me pointin everything out! Click here to enlarge

    (In the last image there's a circle that highlights a point that may be wrong. Do u have any suggestion or is it good like this?)

    THX!
    Attached Images


  9. #9
    CG Cars Junior Member
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    never managed to model a bike Click here to enlarge well havent seriously modelled one either Click here to enlarge
    loving yours so far Click here to enlarge exhaust looks sick and wheel well detailed Click here to enlarge


  10. #10
    CG Cars Junior Member
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    Hey, great to see another bike! Looking good so far, keep at it.


  11. #11
    CG Cars Member
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    @ 3davt - This one is my second bike model, and i think modeling bikes is someway harder then cars, only because of all those details needed =/ 4 the rest is the same as a car, except 4 not been able to use the mirror function in most of cases. Now i'm trying to render my first bike model and i think i'll post it here =)


  12. #12
    CG Cars Junior Member
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    Yeah, it's basically that you do not have a choice on whether to model the engine and other mechanical bits; so compared to modeling a car with a basic interior, it probably is more work. Then again, you have people here modeling cars with their engines and suspensions and axles and .. well they're just nuts!


  13. #13
    CG Cars Member
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    U're right, i've been modeling a car engine too, a RB26DETT, but on a bike...well, no choice....=/

    Here are a couple of renders of my previous bike model, a Confederate Fighter P120

    Composite1 copy.JPGBlackED_BackComp.jpg
    Last edited by Briex; 09-17-2011 at 05:15 PM.


  14. #14
    CG Cars Junior Member
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    nice one Click here to enlarge


  15. #15
    CG Cars Member
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    Added a new one XD i'm rendering another image...in ten minutes will be online


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