Very nice render exagero!!! especially for no retouch! viewpoints and HDR alignments are as good as perfect for both renders!
I think it is not super small, but it might be just a little bit bigger, although its a tough one... i don´t know the actual height of the car, but the white part of the wall will be some 1,2 metres if you count the tiles and compare them to the loading dock, and door height and width. Plus i knew i had the tripod at a good meter high, and its the same height as the loading dock and stair top. so i would say the car is about 80cm high now.
One reason why i put reference sizes in the backplates folder for the newer packs. too bad the buidling is torn down now, so i cant go check the sizes. otherwise i would have updated the pack, since this is not the first size-issue. sorry for that...
But if you would put your own name in the image too, i would love to put one in the m3dhdr.com gallery!
Thanks a lot for the tags and the clear link! appreciate it!
Your first render though looks a bit off... Your perspective/cam matching needs a bit of tweeking.
Also, your car look to "clean" taking the look of your enfironment into consideration.
But other than that. Very nice renders
Thanks for your nice words on my HDR's! It's always a pleasure to see a nice render with them, I'm looking forward to the retouched version!
I have to say you've got very nice projects on your flickr page btw! That's some real creative stuff you have made! I hope to reach that level in 3D myself one day... absolutely awesome!
hi@all
I have one question. How do i get the refraction of the backplate through the car windows without retouch? i´m using Max2012 and Vray 2.0. I always get the refraction of the HDRI Map from the Vray Reflection/Refraction Slot. Is there any solution to do this?