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  1. #1
    CG Cars Junior Member
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    Join Date: Jun 2007
    Posts: 28
    Images: 8

    Render Free HDRI

    Hi, guys!!
    This is a test, I used 3dsmax design 2012 and vray 2.0
    This is without retouch, just render.
    Model by evermotion

    HDRI and Backplates from www.m3dhdr.com

    I hope you liked

    www.flickr.com/diretordearte
    Attached Images


  2. #2
    CG Cars Member
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Nov 2007
    Location: London
    Posts: 3,929
    Images: 1
    Wow! Very nice!


  3. #3
    CG Cars Junior Member
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Oct 2010
    Location: Lisbon, Portugal
    Posts: 265
    Car looks SUPER small.. almost like a toy.. you should correct that.


  4. #4
    CG Cars Junior Member
    Autodesk 3D Studio Max Mental Ray
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    Join Date: Dec 2010
    Location: south-netherlands
    Posts: 72
    Images: 2
    Very nice render exagero!!! especially for no retouch! viewpoints and HDR alignments are as good as perfect for both renders!

    I think it is not super small, but it might be just a little bit bigger, although its a tough one... i don´t know the actual height of the car, but the white part of the wall will be some 1,2 metres if you count the tiles and compare them to the loading dock, and door height and width. Plus i knew i had the tripod at a good meter high, and its the same height as the loading dock and stair top. so i would say the car is about 80cm high now.

    One reason why i put reference sizes in the backplates folder for the newer packs. too bad the buidling is torn down now, so i cant go check the sizes. otherwise i would have updated the pack, since this is not the first size-issue. sorry for that...

    But if you would put your own name in the image too, i would love to put one in the m3dhdr.com gallery!

    Thanks a lot for the tags and the clear link! appreciate it!
    M3DHDR.com Webshop
    Photography
    Brake Disk Map
    360 HDR Tutorial <-- Brandnew!!!

    Life sucks, so enjoyClick here to enlarge


  5. #5
    CG Cars Junior Member
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    Join Date: Jun 2007
    Posts: 28
    Images: 8
    Thanks you Madmike80, yours hdri are very perfect!!!
    I prepare the image for you to put in the gallery, I'll do some finishing retouches. Okay?

    Thanks a lot!


  6. #6
    CG Cars Junior Member
    Autodesk 3D Studio Max Mental Ray
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    Join Date: Nov 2010
    Location: Denmark
    Posts: 111
    I agree with Mike!

    Your first render though looks a bit off... Your perspective/cam matching needs a bit of tweeking.
    Also, your car look to "clean" taking the look of your enfironment into consideration.
    But other than that. Very nice renders
    Current wip
    Citroën C4 2006 Hatchback
    Bugatti Veyron


    Future projects
    Saab Aero-X
    Citroën DS 23

    3d & arch viz portfolio
    www.mentalstudios.org


  7. #7
    CG Cars Junior Member
    Autodesk 3D Studio Max Mental Ray
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    Join Date: Dec 2010
    Location: south-netherlands
    Posts: 72
    Images: 2
    Hi exagero!

    Thanks for your nice words on my HDR's! It's always a pleasure to see a nice render with them, I'm looking forward to the retouched version!

    I have to say you've got very nice projects on your flickr page btw! That's some real creative stuff you have made! I hope to reach that level in 3D myself one day... absolutely awesome! Click here to enlarge
    M3DHDR.com Webshop
    Photography
    Brake Disk Map
    360 HDR Tutorial <-- Brandnew!!!

    Life sucks, so enjoyClick here to enlarge


  8. #8
    CG Cars Junior Member
    Autodesk 3D Studio Max Maxon Cinema 4D Chaosgroup V-Ray
    Status : Offline
    Join Date: May 2012
    Posts: 3
    hi@all
    I have one question. How do i get the refraction of the backplate through the car windows without retouch? i´m using Max2012 and Vray 2.0. I always get the refraction of the HDRI Map from the Vray Reflection/Refraction Slot. Is there any solution to do this?

    btw: Nice Renders


  9. #9
    CG Cars Junior Member
    Autodesk 3D Studio Max Maxon Cinema 4D Chaosgroup V-Ray
    Status : Offline
    Join Date: May 2012
    Posts: 3
    i think i have fixed it. using opacity with falloff instead refraction for the windows. :buttrock:


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