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Very nice work man, keep it up like this U'll have a great model in the end.
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Thanks Panesar and Erik_S
minor update as i started working on the roof and side, don't mind the edges still have to space them out.
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Looks nice, smooth and clean.
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Polyflow is looking really neat, keep it up.
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How many iterations are you using in your mesh smooth?
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Thanks guys! @Semus 1 while working, 2 for prints.
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Following this thread.
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I hope you didn't try running away from the pinch you posted
on page 2. I have a few suggestions that may help:
-Either try re-aligning your mesh in that area; you may be surprised
to find that a vertice may be higher than it should (bulging out)
-Try adding more edge loops where the corner section is rounded off: reason
being is that, like in Maya, if you try to smooth out a corner edge without at least
three separate edge likes, your going to have an undesired result. That may be
the issue even though it's done in 3ds.
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Thanks guys!
@Darkhorse - I didn't run away, gonna fix it asap
Update - Started working on the back, still there are details and some chamfers to be done.. as well as 1-2 bumps to be fixed.
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It loosk good man but u have a small bump just behind the c-pillar, just outside of the trunk seam
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Originally Posted by
Erik_S
It loosk good man
but u have a small bump just behind the c-pillar, just outside of the trunk seam
Where do you see that, E? I couldn't locate it
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Seriously, great job so far PB; loving all the details. Keep this up!
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Thanks guys!
@Erik_S - Could you point it out? I've went through the whole back and there's no more bumps now. What a pain to make the geometry smooth and clean around the bigger rearlight! Also continuing with some details
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Last edited by PBenjamim; 09-21-2011 at 07:16 PM .
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great work, man.
Can you share the reference photos ?
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