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  1. #1
    CG Cars Member
    Autodesk Maya Mental Ray
    Status : Offline
    Join Date: Jan 2006
    Location: kitchener
    Posts: 2,464
    Images: 3

    Subdivision Topology: Artifacts

    hello guys i saw this tutorial on vimeo and i think it is a great resource for modelers, it basically shows very simple ways of avoiding bumps and uneven meshes. its short but intuitive.
    http://vimeo.com/2158706
    A new swagg, new walk, new focus
    current project(s)
    [55 belair], [cl65] , [render test]

    my tire and rim tutorial


  2. #2
    CG Cars Member
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Nov 2007
    Location: London
    Posts: 3,929
    Images: 1
    Seen that before but it is great to watch again and again.


  3. #3
    CG Cars Junior Member
    Autodesk 3D Studio Max Chaosgroup V-Ray
    Status : Offline
    Join Date: Aug 2008
    Location: Germany
    Posts: 303
    I like how these guys explain everything in a theoretical way. Thanks.
    WIP:
    ...coming soon...



  4. #4
    CG Cars Member
    Status : Offline
    Join Date: Sep 2007
    Posts: 654
    Images: 4
    Thanks for sharing Click here to enlarge


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