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  1. #46
    CG Cars Member
    Blender Rhinoceros
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    Join Date: May 2010
    Location: Skåne, Sweden
    Posts: 669
    I liked the first one better.
    //Oscar


  2. #47
    CG Cars Junior Member
    Blender Blender Rendering Engine
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    Join Date: Mar 2011
    Posts: 16
    The last render got some white dots at the back Click here to enlarge

    Unavngivet.jpg


  3. #48
    Moderator
    Autodesk 3D Studio Max Blender Chaosgroup V-Ray
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    Join Date: Aug 2006
    Location: Czech Republic
    Posts: 7,384
    Images: 3
    looks great, but somehow I don't like the headlight...not sure why, maybe the glass material
    ~P2STA~Click here to enlarge
    contacts:
    ICQ - 347506340
    MSN - p2sta@atlas.cz
    facebook
    current projects:
    Chrysler 300C
    '57 Chevy Bel Air by Boyd Coddington

    finished projects:
    AUDI A3


  4. #49
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk Maya Chaosgroup V-Ray
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    Join Date: Mar 2006
    Posts: 398
    Images: 5
    Hey there, over all it looks very good. I have to agree with P2sta about the headlights though, might be the material or maybe it's the reflection but it doesn't feel 100%. The materials on your rims could use a bit of adjustment as well. The studio set up is well executed but I would like to see something with a theme to it, might just be the angle that is a bit bland if you know what I'm saying. I'm missing some drama! You are so close to something really great Click here to enlarge Keep it up!

    Here's some inspiration: Link 1 Link 2 Link 3 Link 4
    You won't get much closer to magic than pressing the render button.

    Current WIP


  5. #50
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Sep 2010
    Location: vodka, winter, bear, Gagarin, matrioshka
    Posts: 108
    Thanks, good examples)
    test render (without post-production)
    Attached Images


  6. #51
    CG Cars Junior Member
    Autodesk 3D Studio Max Mental Ray
    Status : Offline
    Join Date: Jan 2007
    Location: Lithuania
    Posts: 451
    Images: 3
    Render looks really good, but I'm missing fillets on car itself, now all edges, especially where front bumper meets other parts, are just too hard they don't go like this, maybe in some areas does.
    Suit up!


  7. #52
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Sep 2010
    Location: vodka, winter, bear, Gagarin, matrioshka
    Posts: 108
    I have trouble with welding vertex... thanks, I don't notice. And I'll add more hardness to the edge. If I understand correctly..


  8. #53
    CG Cars Junior Member
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Oct 2010
    Location: Lisbon, Portugal
    Posts: 265
    The problem is they are too hard. You have to soften the edges, especially on the front.


  9. #54
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Sep 2010
    Location: vodka, winter, bear, Gagarin, matrioshka
    Posts: 108
    I made the corners of bumper more softer. And... I will do another scene =) This will be enough
    Attached Images


  10. #55
    CG Cars Junior Member
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Oct 2010
    Location: Lisbon, Portugal
    Posts: 265
    Attached a picture explaining, hope you don't mind. I think this model has really good potential to turn out awesome, you just need to fix these little things imo Click here to enlarge
    Attached Images


  11. #56
    CG Cars Junior Member
    Autodesk 3D Studio Max Mental Ray
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    Join Date: Jan 2007
    Location: Lithuania
    Posts: 451
    Images: 3
    Click here to enlarge Originally Posted by PBenjamim Click here to enlarge
    Attached a picture explaining, hope you don't mind. I think this model has really good potential to turn out awesome, you just need to fix these little things imo Click here to enlarge
    I mean exactly the same as you said in the picture...
    Suit up!


  12. #57
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk Maya Mental Ray
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    Join Date: Jan 2010
    Posts: 245
    Images: 13
    Aside from what Pbenjamim mentioned i think the deails on the headlights LEDs need some tweaks, its not covered with a flat glass, check the attachment.
    Attached Images


  13. #58
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk 3D Studio Max Chaosgroup V-Ray
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    Join Date: Sep 2010
    Location: vodka, winter, bear, Gagarin, matrioshka
    Posts: 108
    I did all of edges softer and added the smoke)
    beacon1, thanks, I will fix it later
    Attached Images


  14. #59
    CG Cars Member
    Autodesk Maya Autodesk Studio Mental Ray
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    Join Date: Jul 2011
    Location: Italy
    Posts: 705
    Tyres are getting a strange light...only the front one..seems it has some glow but maybe is the smoke effect! anyway...really great job Toivo! Click here to enlarge
    There's nothing better than staring at a product you modeled on a screen getting into production and coming to reality.

    Current Wips: Click here to enlarge
    Nissan Juke-R , Toyota Corolla AE86 Trueno vers. , Aprilia RSV4 2010 Race Black ed.
    My Page: Click here to enlarge
    FB page
    My renders: Click here to enlarge Renders thread


  15. #60
    CG Cars Member
    Autodesk 3D Studio Max Mental Ray
    Status : Offline
    Join Date: May 2007
    Location: Slovak republic
    Posts: 1,385
    Images: 15
    looks good Click here to enlarge very coool image
    but the tires (rubber) looks strange, like its too reflective or it have high specular, not sure
    BUY models Click here to enlarge
    WIP`s:
    BMW 5er f10 sedan
    Bmw e38
    Mercedes-Benz W 115
    - low rider
    Next WIP: Chevrolet Camaro 1982-6 /OR/ Bmw 6/


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