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  1. #1
    CG Cars Member
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    Posts: 1,990

    Lotus Cortina MK1

    I have had a long break from modelling (too many other non-3d projects). But have had a few quiet days over Christmas so decided to get my eye back in ... and have had these plans on my PC for some time.

    Started this on Christmas Eve. It is the legendary Ford Lotus Cortina MK1.

    Here are a few pics showing it evolving and some wires.

    May model all of the chassis ... and certainly the Lotus Twin Cam engine.

    It will be sitting low on some classic wide band steel rims, with white paint and lotus green stripe.

    Dave
    Attached Images
    DMMultimedia HomePage Old School Fords, Max/MR and Schnorbill Texturing/Rendering Tutorials


  2. #2
    CG Cars Member
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Nice!

    I was going to comment on some errors with the mesh but you beat me too it!

    I love this car! A lot!

    Can't wait to see how you get on.


  3. #3
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk Studio Chaosgroup V-Ray
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    Location: Zagreb,Croatia
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    Ooooooo glad to see you finally here your model getting nice coz you are master of the polymodeling Click here to enlarge
    Question: Mental Ray's Production Shaders in Studio 3DS MAX part 3 and 4 ? Click here to enlarge


  4. #4
    CG Cars Junior Member
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    I will watch this thread!
    I just got a set of Scalextric cars wich this was one of the cars, excellent choice!

    Best regards
    'tooby


  5. #5
    CG Cars Member
    Autodesk 3D Studio Max Mental Ray
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    Join Date: May 2007
    Location: Slovak republic
    Posts: 1,385
    Images: 15
    Click here to enlarge Originally Posted by oxydo Click here to enlarge
    Ooooooo glad to see you finally here your model getting nice coz you are master of the polymodeling Click here to enlarge
    Question: Mental Ray's Production Shaders in Studio 3DS MAX part 3 and 4 ? Click here to enlarge
    +1 Click here to enlarge
    BUY models Click here to enlarge
    WIP`s:
    BMW 5er f10 sedan
    Bmw e38
    Mercedes-Benz W 115
    - low rider
    Next WIP: Chevrolet Camaro 1982-6 /OR/ Bmw 6/


  6. #6
    CG Cars Junior Member
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    Looks pretty nice, can't wait to see it rendered.
    WIP:
    ...coming soon...



  7. #7
    Moderator
    Autodesk 3D Studio Max Blender Chaosgroup V-Ray
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    Location: Czech Republic
    Posts: 7,384
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    nice to see you modeling again, looks like a great start man, keep working Click here to enlarge
    ~P2STA~Click here to enlarge
    contacts:
    ICQ - 347506340
    MSN - p2sta@atlas.cz
    facebook
    current projects:
    Chrysler 300C
    '57 Chevy Bel Air by Boyd Coddington

    finished projects:
    AUDI A3


  8. #8
    CG Cars Member
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    Thanks for the feedback, guys.

    Some more modelling - nothing sexy, lots of small tweaks and changes. Just a default lighting (no shadow) test render.

    Click here to enlarge Originally Posted by oxydo Click here to enlarge
    Question: Mental Ray's Production Shaders in Studio 3DS MAX part 3 and 4 ? Click here to enlarge
    Ah ... I have part 3 on my hard drive - or at least part of part 3. It was getting long. Just been too busy on other projects to get ot finished. I see that Exidge has posted some back plates so it would be quite interesting to post the next section. I had included my own hdris for this tutorial ... maybe I should contact Exidge, Carl and Sesim and ask if I can use theirs ?

    I'll try and get it finished this month.

    Dave
    Attached Images
    DMMultimedia HomePage Old School Fords, Max/MR and Schnorbill Texturing/Rendering Tutorials


  9. #9
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk Studio Chaosgroup V-Ray
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    OK hope you will arrange with Exidge so we can see tutorial


  10. #10
    CG Cars Junior Member
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    It's a great historic car! Keep the good work Dave! Loved the Escort's on your homepage! Congrats!


  11. #11
    CG Cars Member
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    Spent some more time on the bodyshell this afternoon - and started the inner wings and bulkhead ...

    Dave
    Attached Images
    DMMultimedia HomePage Old School Fords, Max/MR and Schnorbill Texturing/Rendering Tutorials


  12. #12
    CG Cars Member
    Autodesk 3D Studio Max Chaosgroup V-Ray
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    Looking fantastic man!


  13. #13
    CG Cars Member
    Autodesk Maya Mental Ray
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    Location: kitchener
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    been a while dave, very clean modeling
    A new swagg, new walk, new focus
    current project(s)
    [55 belair], [cl65] , [render test]

    my tire and rim tutorial


  14. #14
    CG Cars Member
    Autodesk 3D Studio Max Mental Ray
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    Location: UK
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    looking nice so far man, cant spot anything to crit yet.
    C U R R E N T__P R O J E C T S
    [
    T A 2 2]


  15. #15
    CG Cars Senior Member
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    Join Date: Apr 2006
    Posts: 6,957
    long time no see... really nice progress as always. the inside of the engine compartment is particularly compelling. from this detail should i infer that you'll do some of the engine parts or am i just crazy?

    regards,
    rodder


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