I have recently stepped over to 3DS Max and this is my first project using it. Forgive me as I have been away from modelling a while so I might be a little rusty. Any way my first bit of the WIP is shown below, let me know what you think.
As you can see I am just hashing out the body at the moment, now real details I just want to get the basic shaped sorted. Oh and updates will be as fast as rodder's
well, you need to watch your polyflow, needs to be evenly spaced, I think you should use a tad more polies around the wheel arch too. The corner of the hood = / you need to clean that up a bit, looks wavy. keep going though !
Hey Dave, nice to see you in action. You need to make wire more equal, as Pan3sar said. Post some wires of the hood - we could help you. Hood is pretty easy part for making nice polyflow
It is nice to see you're back to modeling ))) Nice choice also )))
Not to much for first update. But I do not like some places on your wire. I'll say more after first smoothed pictures.
Looking forward. My the Force be with you.
CPU AMD Phenom II X4 920 Memory DDR2 8Gb Kingston HDD Western Digital 320 + 400
Graphics Card GeForce GTX 550 Ti Monitor Setup 23" Samsung SyncMaster 2343BW + 20" Samsung SyncMaster 2043NW OS Windows 7 Ultimate x64
Thanks guys, I have had another stab at it, hopefully I will post more up. I only get a little bit of time each night (if at all) to work on this so prgoress will come in...bite size chunks shall we say
edit: what I have so far. Anyway I am tired and hungry so enough for now.
Hey Sm@rt, cheers for the encouragement. Thanks to P2sta as well.
So some more progress, slow like I said.
Also two rims that I am considering for this model (I am sorry the rims are modelled in Inventor and then rendered in C4D) I haven't got used to rendering in Max yet :banghead: