I'm stuck on the area of designing the inner portion of
the m3 hood (attached image as reference)
Considering the fact that there are multiple holes, it's wise to
use nurbs. I know how to create holes onto surfaces with nurbs,
but I don't know how to model in nurbs exactly as I would with polygons;
is it possible to extrude edge line surfaces for nurbs as you would
for polygons?
I attempted to model the inner hood in poly's, then convert to nurbs:
create holes, and convert back to poly's, but the result wasn't good.
Thanks in advance for help and suggestions













