i just stumbled over some amazing renderings on www.pi-vr.com, rendered with a software called VRED. Has anyone of you ever heard about it, and has anyone already had some experiences with it? Give it a shot, ill be requesting a trial now.
Really interesting stuff... But I can`t get a Demo, I have to register for it, but when I loged in I still can`t download anything. Also I can`t read in german...
you can try to click the english translation button in the top right corner
just registered there, very good software tho. already working with it, its pretty fast oO
ill post my results soon, see you
Ui, nice and realy interesting!
The video shows a visualisation of an unsorted IGES dataset in only 1h. Amazing! http://www.pi-vr.de/support.html
But I think its an expensive software :clown: Price is not to be found in the internet...
well...
looks like the car is some sort of training or demo model, which is nothing near a real world situation where you get huge amounts of cad data with all the technical parts included.
Aw, at last a forum thats discussing amazing VRED. I just passed by and had to give my feedback! You wanted results, here is one. Just to show you how great VRED ist. Ive been a customer for a few months now, and im still more and more impressed. You should give these guys a call if youre interested, always friendly and patient, havent had that in a while.
But here you go:
The rendering was done directly in vred, working time was 2 days. the postwork was done in photoshop cs3.
Rendering time (full high definition and full global illumination) was ~15 minutes.
Aw, at last a forum thats discussing amazing VRED. I just passed by and had to give my feedback! You wanted results, here is one. Just to show you how great VRED ist. Ive been a customer for a few months now, and im still more and more impressed. You should give these guys a call if youre interested, always friendly and patient, havent had that in a while.
But here you go:
The rendering was done directly in vred, working time was 2 days. the postwork was done in photoshop cs3.
Rendering time (full high definition and full global illumination) was ~15 minutes.
what do you think?
why is inner space behind rim (in place around brake caliper is) so gray? its postproduction or its render
anyway, am very impresssed
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there is also such a tool from good old autodesk called showcase.
testet this and it gives you also some very good results but i think these tool can still not reach a real renderer.
this will maybe change when gpu's will getting better and better.
I don't know too much about this VRED render, is it similar to Hypershot from Bunkspeed?!?!
Hi all,
VRED is a standalone software and is not only a renderer. It has the fastest CPU based realtime raytracer with support of full global illumination. There is a video on youtube online which shows full global illumination in a cornell box [ame]http://www.youtube.com/watch?v=vx_wO3ZTSjU[/ame]
You cannot compare VRED with other products like Hypershot or Showcase. Only VRED is capable to produce 100% corret results in lighting, reflections and refractions. The other products fake around with illumination to increase their speed.
Another advantage is that VRED uses CPUs istead of GPUs, that minimizes hardwarecosts, no need for an expensive Quadro card or something similar.
Well ... call me slightly biased since I am one of those who is behind VRED ... but I think its a good idea to chime in here.
It's always hard to dinstiguish between those different tools (be it showcase, hypershot, vray rt or whatever), each has its primary user base and often the price ranges differ quite a lot. So I am not trying to tell what others can't do instead I am trying to explain why we think our tool could be useful and who our user base is:
The main assets of our tool are ease of use and speed/quality in rendering. To be refined this means:
- easy import of CAD files (seamless tesselation) and lots of functionality to clean them up within hours/days (depending on the amount of variations a product has)
- easy setup of materials. We have a material type system inside (no shading networks ) which makes it very easy to get a good look without being a 3D expert for quite some years (of course this gets easier if you have experience)
- our software is very stable because it is used also by engineering people in automotive industry for realtime stuff
- it can deal with very big datasets ... we made a model with 550 million polygons, lots of textures and several HDR environments, all in 55GB of main memory. If you put more memory into your machine you should be easily in the position to render more than a billion polygons.
Our user base is:
- design/engineering people from automotive companies. They have quite short deadlines and they need software that makes their jobs as easy as possible while maintaining good visual quality (quality varies from user to user ... some of them need OpenGL quality running 30hz interactive on big presentation screens ... while some of them need accuray to decide how the real car will look in reality)
- 3d agencies working with data from marketing departments of car manufacturers ... also tight deadlines ... corrupt data ... and lots of possibilities to cheat^d^d^d^d^d tune a scene that a car looks adorable and gorgeous
- real photographers that go into cgi and need a software that they can understand AND use (advertisement agencies are really excited when their CD can stay close to the photographer discussing the look to be achieved)
I am sure we will post more footage in the near future and we have some ideas in the back we are going to disclose here within the next weeks.
Of course we are looking forward to critism/question/remarks.
Regards
Matthias
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