Hi guys another question, managed to sort my last prob out with changing the exposures in photoshop, so once in max and rendered in vray they match up.
New question now, Im using a vray plane, with a vraymtlwrapper, which has a very loose reflective material in the base to resemble a wet floor.
I have the hdr in the skylight and reflect/refract slots, but the hdr seems to be brightening up the floor plane. This then makes the floor plane not match the backplate, obviously the easy way is to do the render in layers and then darken the hdr for when the floor reflection is needed, then comp it together at the end.
Im just wondering if there is a way to actually exclude the plane from the hdr when rendering so it will just reflect the car?
Thanks in advance for any help!













(under construction)
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