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Thread: Textures

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  1. #1
    CGCars Pro Member
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    Textures

    Hi all.

    I was wonder how welcome some tilble ground,stucco,stone,asphalt etc etc texture is!? in the size u want. Will start by making em in 2048*2048.

    Let me know what u think.

    Heres a ex of size and quality of the textures. Sorry for the compressionClick here to enlarge
    Attached Images


  2. #2
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    thx mate.

    nice job.

    additional bump/normal/disp map also wellcome Click here to enlarge

    greetz


  3. #3
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    Dassault Catia Luxology Modo Mental Ray
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    keep em coming Click here to enlarge

    i guess you´ve made them with imagesynth or something equivalent. right?


  4. #4
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    Click here to enlarge Originally Posted by TwoOneOne Click here to enlarge
    keep em coming Click here to enlarge

    i guess you´ve made them with imagesynth or something equivalent. right?
    yepp, imagesynth! i guess i just have nothing to doClick here to enlarge SO spare alot of ppl some troubleClick here to enlarge


  5. #5
    CG Cars Junior Member
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    Great. Nice texture.


  6. #6
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    Procedural

    Nice texture. More please Click here to enlarge

    Managed this with procedurals a while back (Sorry iffy lighting and scene):

    Hope you don't mind me posting here Click here to enlarge
    Attached Images


  7. #7
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    Autodesk 3D Studio Max Mental Ray
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    thanks.
    it's tile-able?:P


  8. #8
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    Click here to enlarge Originally Posted by SvdM Click here to enlarge
    Nice texture. More please Click here to enlarge

    Managed this with procedurals a while back (Sorry iffy lighting and scene):

    Hope you don't mind me posting here Click here to enlarge
    umm well ... what´s it supposed to be? leather? asphalt?
    looks strange imo and has nothing to do with sesim´s intention to share some tileable hires textures.

    Cheers


  9. #9
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    Click here to enlarge Originally Posted by TwoOneOne Click here to enlarge
    umm well ... what´s it supposed to be? leather? asphalt?
    looks strange imo and has nothing to do with sesim´s intention to share some tileable hires textures.
    Cheers
    i think it has. it's a procedural map so it's tileable. but a simple render doesn't help to much. he better post that procedural map as a material library or something.


  10. #10
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    Click here to enlarge Originally Posted by petter Click here to enlarge
    i think it has. it's a procedural map so it's tileable. but a simple render doesn't help to much. he better post that procedural map as a material library or something.
    if it actually was something complicated i´d say post it as a .mat file. But judging from the above render it looks like a simple cellular map in the Bump slot.

    But the real reason for my statement was that he posted a rendering with lighting and perspective which no one can use as a texture.

    Anyways, im looking forward to see more from sesim Click here to enlarge


  11. #11
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    Oh well...

    Hey I am still learning Max, but once I figure out what to do and how to do it, I will post it as a procedural tar material... or whatever one should call it and do a better render.

    Keep the maps coming Sesim:buttrock:


  12. #12
    CG Cars Member
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    Click here to enlarge Originally Posted by SvdM Click here to enlarge
    Hey I am still learning Max, but once I figure out what to do and how to do it, I will post it as a procedural tar material... or whatever one should call it and do a better render.

    Keep the maps coming Sesim:buttrock:
    no biggie.
    And you always can start your own procedural asphalt thread around here so that we can all participate and maybe help you.
    Cheers


  13. #13
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    Hi again!

    The first 6 gravel textures is finished. I will try to upload em using some fileshare place to begin with! As i have time i will start making package by containing each 6 textures in, to keep down the size.

    /s

    Click here to enlarge


    ps.. some admins may want to move this to right section..


  14. #14
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    bump......


  15. #15
    CG Cars Senior Member
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    sorry, i missed this, i'll move it to mat/tex i guess. anyhow, thanks a lot. i've had a lot of work so i haven't been able to check them out but i'm sure they're very nice. if i ever use them, i'll post something.

    thanks again,
    rodder


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