Super-Sampling VRay 1.5 help
Hello everyone this is my first post here but I need help with something. I'm a new VRay user so this maybe an easy fix or not.
When using the standard scanline render with Max9, you increase the super-sampling and that gets rid of it.
I'm not sure what exactly it's called in VRay but when viewing textures at extreme angles I get this blurring of the textures effect, so how do I get it to render without it?
CPU Intel® Core™ i7-930
Memory 12 GB Corsair CMP6GX3M3A1600C8
HDD WD1002FAEX, WD15EARS
Graphics Card EVGA GeForce GTS 250 1GB
Monitor Setup HP 2310m, Samsung 940bf
OS Windows 7 Ultimate 64-bit