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  1. #1
    CG Cars Member
    Autodesk 3D Studio Max Autodesk Studio Chaosgroup V-Ray
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    Lamborghini Gallardo - NURBS

    Hi there....

    Been out for studying StudioTools....

    My friend Mechatronz helped alot with the techniques, and now, after about 2-3 months I almost finished this...

    Im not going to go ahead on interior and blablabla, because I want now a harder shape, to study more.....

    There were many challenging parts on this car. By first look, as all lambos, It may sound easy to do, but when you get to do the intakes youŽll crack your head.....

    another hard part was the region that blends the two bodylines, above the A pillar...

    Now is time for fun, renders...

    They are comming very, very fast...

    Now, the only things that I nees to do are the side mirrors, inside the Taillights, wipers and minor details...

    Now, only some crude test renders, direct from max..

    Thanks Click here to enlarge
    Attached Images


  2. #2
    CG Cars Junior Member
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    Looking really nice. Renders are also nice too


  3. #3
    CG Cars Junior Member
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    Nothing to say, very nice and clean Click here to enlarge


  4. #4
    CG Cars Member
    Autodesk 3D Studio Max Mental Ray
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    how much your friend Mechatronz helped you...
    it's your firs car ? because it's very fine done...
    good job...keep it up


  5. #5
    CG Cars Junior Member
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    Rhino wires please Click here to enlargeClick here to enlarge


  6. #6
    CG Cars Member
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    Hello

    thanks

    Mechatronz has been a very good friend, helped me with the concepts of nurbs, and ST tools.....

    It has been made on ST....rhino, yuck =P

    I have no wires yet, im going to catch soon...

    It isnt my first car, I had done the countach on rhino..

    I been studying nurbs from about a year..

    here is a compose test...

    Click here to enlarge


  7. #7
    CG Cars Member
    Autodesk Maya Mental Ray
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    nice work but the render needs some AA cause it has some jagged edges
    A new swagg, new walk, new focus
    current project(s)
    [55 belair], [cl65] , [render test]

    my tire and rim tutorial


  8. #8
    CG Cars Member
    Autodesk Maya Mental Ray
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    For some reason I don't find that the max renders make the gallardo look good. I would suggest the same render style as you did for the bmw, or something similar.


  9. #9
    CG Cars Member
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    thanks dudes!

    Yes, there was an AA error there, its caused by catmullrom + Ps sharp...hehe

    About the render style, Im trying now to escape from the all time studio shots...

    doing some composes....

    but, I can make some studios when The modelling is near to the end....

    here another compose, 6mins render, about 10 to compose....

    Click here to enlarge


  10. #10
    CG Cars Junior Member
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    Looking very clean. good work.

    Click here to enlarge Originally Posted by andrei
    Hello
    ...
    It has been made on ST....rhino, yuck =P
    ...
    http://www.dinodream.com/images/komik/karikatur51.gif
    "There are thousands of designers harming during sofware wars. Lets get the software wars end all together"


  11. #11
    CG Cars Junior Member
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    Really nice!
    But there's something odd in your composition.
    If the car is moving fast then the environment reflection on the car should be blurred like the environment (I know it's difficult to do Click here to enlarge ...or maybe not).
    Your modeling skills are amazing. I'm jealous Click here to enlarge .
    Keep up the good work.


  12. #12
    CG Cars Member
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    last pic is AWESOME!
    ...Every Poly has a place in my Heart...


    W.I.P's

    AUDI S5 INTERIOR

    BMW M5 +ENGINE


  13. #13
    CG Cars Junior Member
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    So nice, maybe the door handle is too low. Perhaps it is just the angle. GREAT WHEELS THOUGH!!!


  14. #14
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    hi man, nice pictures, but what about the rear mirrors ? If the model is complete, the mirrors are mising :chinese: but nice work :buttrock:
    ~P2STA~Click here to enlarge
    contacts:
    ICQ - 347506340
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  15. #15
    CG Cars Member
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    hey, thanks Click here to enlarge

    you are right about the track reflection :chinese:

    ops, I didnt finished the model :clown:

    In a lack of inspiration actually, but just found some big clay renders...I just need to install my PS here(just formatted pc), then I need to resize it....

    I dont know when and if im going to continue the project...

    Hm, about the handles, may be, I just followed the bps, there should be some mistake there...

    cya


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