header
Results 1 to 15 of 15
Share this Thread!
  1. #1
    CG Cars Junior Member
    Status : Offline
    Join Date: Jan 2006
    Posts: 271

    brekulis - 200sx

    Here are my start, there are few bumps, but i will fix them!
    Attached Images


  2. #2
    CG Cars Member
    Dassault Catia Luxology Modo Mental Ray
    Status : Offline
    Join Date: Sep 2005
    Location: Munich, Germany
    Posts: 1,008
    Images: 4
    please show an unsmoothed wireframe, and if you post screenshots, donŽt make the objects transparent.


  3. #3
    CG Cars Junior Member
    Status : Offline
    Join Date: Jan 2006
    Posts: 271
    that is unsmoothed lol Click here to enlarge


  4. #4
    CG Cars Member
    Dassault Catia Luxology Modo Mental Ray
    Status : Offline
    Join Date: Sep 2005
    Location: Munich, Germany
    Posts: 1,008
    Images: 4
    wtf....lol
    your kidding me?
    well, iŽm not sure about your modelling technique, but imo that mesh is way to dense.


  5. #5
    CG Cars Junior Member
    Status : Offline
    Join Date: Jan 2006
    Posts: 271
    then can you show me wich edges to remove? Click here to enlarge


  6. #6
    CG Cars Member
    Dassault Catia Luxology Modo Mental Ray
    Status : Offline
    Join Date: Sep 2005
    Location: Munich, Germany
    Posts: 1,008
    Images: 4
    how did you model it?
    did you model a rough lowpoly cage and then subdivide it?

    about removing edges:
    iŽd say get rid off every 2nd edgeloop, but if you do this youŽll probably mess up some areas.


  7. #7
    CG Cars Junior Member
    Status : Offline
    Join Date: Jan 2006
    Posts: 271
    removed some! Click here to enlarge Now its better?
    Attached Images


  8. #8
    CG Cars Member
    Dassault Catia Luxology Modo Mental Ray
    Status : Offline
    Join Date: Sep 2005
    Location: Munich, Germany
    Posts: 1,008
    Images: 4
    better, but still pretty dense mesh.
    and you also have some bumps n kinks here and there, thatŽll be a lot easier to fix if you delete some more edges.
    and i strongly recomend that you even out your edges on top and on the windshield. try to make them equidistant.


  9. #9
    CG Cars Junior Member
    Status : Offline
    Join Date: Jan 2006
    Posts: 271
    Update Click here to enlarge C&C please
    Attached Images
    LATVIA

    portfolio under construction..


  10. #10
    mechatronz
    Guest
    Sorry 211...I dont think the mesh is too dense !

    He used curves probably to distribute the polys evenly. Or not, LOL !
    Well, i use approx the same refinement...But i model from curves.
    For box modelling, yes....It would be too dense.

    Regards


  11. #11
    CG Cars Junior Member
    Autodesk 3D Studio Max Autodesk Maya Chaosgroup V-Ray
    Status : Offline
    Join Date: Apr 2006
    Posts: 323
    It looks nice and clean, keep it up m8.
    I hope many more members wil join this project!
    (o_(o_(o_O)_O)_O)


  12. #12
    CG Cars Junior Member
    Status : Offline
    Join Date: Jan 2006
    Posts: 271
    I am using polymodelinng, started from roof and then with shift+mouse pulled all other edges! It is very easy to me!
    LATVIA

    portfolio under construction..


  13. #13
    mechatronz
    Guest
    OK...Excellent.....If u are using that technique, then i have to agree with 211.
    You are using too dense a mesh.....Make it simpler ! You will get better results.

    I use a different technique, so, for my technique (surfaces from curves), your mesh density would be perfect. But for what you are using, as 211 said, you should make your mesh simpler.

    Looks ok, so far.....Good work.


  14. #14
    CG Cars Member
    Dassault Catia Luxology Modo Mental Ray
    Status : Offline
    Join Date: Sep 2005
    Location: Munich, Germany
    Posts: 1,008
    Images: 4
    well the hood looks very good!
    except the occasional n gon here and there. Click here to enlarge

    i wasnŽt so sure of your skills, berkulis and therefor i advised you to keep the mesh simple at first...but since your skills turned out to be quite good i think youŽll be fine with your mesh. though i would have tackled the roof and windshield in a different way, but thatŽs my personal preferene for a way to model.

    looking forward to see this one evolve.

    btw, can you show some closeups of your corners and your seams for the other participants, i bet they would appreciate that.


  15. #15
    CG Cars Junior Member
    Status : Offline
    Join Date: Nov 2006
    Posts: 74
    hmm what happen to this kid? lol he had a great model goin onnn lol
    Cuban Pride World Wide We Dont Die We Multiply....


Closed Thread

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

     

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Sections

Frontpage

Community

Blogs

Gallery

Store
Community

Forum

Spotlights

Specials

Contests

Job Offers
Company

About CGCars

Contact Us

Advertise

Media Kit

Imprint
Social Network

RSS Feed

Facebook

Twitter



Contact | Imprint | Privacy
Admin Mod Archiv Top