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  1. #1
    CGCars Pro Member
    Autodesk 3D Studio Max Autodesk Maya Chaosgroup V-Ray
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    Posts: 344

    Showcase : Mackevision

    Company: Mackevision Medien Design GmbH
    Location: Sindelfingen, Germany
    Website: www.mackevision.com


    Showreels:
    General Showreel 2006
    Automotive Showreel 2006

    ---------------------------------------------------------------------------------------
    Project: B-Class Presentation Automobilsalon Genf 2005
    Client: Mercedes Benz Press Dept./Tradeshow Dept.
    Type: Tradeshow / Press
    Final Format: Full HD
    Software used: 3d Studio Max, Vray, Apple Shake

    Awards:
    US Film and Video Festival 2006 - Animation: Computer - Certificate for Creative Excellence
    Animago 2005 - Animation - Professional - Vehicles - Rank 1

    Description:

    There were actually two spots produced. One for the Press Department (wich is the one that is shown here) and one for the Tradeshow Department (wich had similar contents but was less dynamic and a little slower). It´s pretty hard to tell how long it took us to do it, because there were several Projects completed at once. I think it was approximately 2 months for 10 ppl and 5 Projects.

    The models were converted from CAD models. Those days we didnt recieve the actual CAD data tho, but already tesselated models. They were mostly missing vertex normals and hence a LOT of work had to be put into fixing the models. For all closeups things had to be remodelled to allow for the needed level of detail.

    The shading is a combination of reflection maps, raytraced lightplanes and pointlights(no GI) and the experience how to use them and, of course, a lot of trial and error. For the interior shots we also used ambient occlusion. (Those days VRay didnt have VRayDirt. So Dimo created a custom one based on some raw sourcecode from the Vray developers).

    The rendertimes varied a lot (from a few minutes to 5-6 hours). An additional challenge were the matchcuts to and from the real footage. That was tracked using Maya life and manually adjusted.

    Images:

    Click here to enlarge
    Click here to enlarge
    Click here to enlarge
    Click here to enlarge
    Click here to enlarge
    Click here to enlarge

    Movies:


    Full Spot low-res quicktime


    Hi Res CG-Parts (1280x640)
    CG_Part_01 Hi Res WMV
    CG_Part_02 Hi Res WMV
    CG_Part_03 Hi Res WMV
    CG_Part_04 Hi Res WMV
    CG_Part_05 Hi Res WMV
    CG_Part_06 Hi Res WMV
    ---------------------------------------------------------------------------------------
    Project: Mercedes Benz Bionic Car Presentation
    Client: Mercedes Benz
    Type: Tradeshow / Press
    Final Format:
    Software used: 3d Studio Max, Vray, Apple Shake

    Awards:
    World-Media-Festival 2006 - Animation: Computer - Gold Award
    Animago 2006 - Animation - Professional - Image/Industry - Rank 1
    US Film and Video Festival 2006 - Animation: Computer - Silver Star
    22. Internationale Wirtschaftsfilmtage 2006 - Messefilm, Events, Veranstaltungen - Prix Victoria Gold

    Description:
    Again i dont really remember how long it took us to do that spot. In this case the data provided was a very inaccurate Scan of a scale prototype, hence the car was completely modelled. Due to the little referencematerial (the car was built as a prototype while we were doing the spot) and the absence of proper Datasets it misses some detail.

    For the underwater part Dimo wrote a new implicit object plugin for Vray. In the end we had to do without as we got into the deadline trap :P More info on the still in development implicit plugin for Vray can be found on DIMO´s developer blog at http://dimo3d.blogspot.com/


    Images:
    Movies:

    Full Spot low-res quicktime

    ---------------------------------------------------------------------------
    ---------------------------------------------------------------------------------------
    Project: Mercedes Benz R-Class Webspecial
    Client: Mercedes Benz
    Type: Webspecial (Movies + Configurator)
    Final Format:
    Software used: 3d Studio Max, Vray, Apple Shake

    Description:
    This project took quite a long time as there were a lot of clientside wishes and changes to implement (esp regarding the look of the cartoon backgrounds). The Backgrounds were quite a challenge as they had to both match the provided photos for the stills in between the movies and the moods done by the agency in illustrator. We did not do the programming of the page itself, only the CG stuff. So the Car configurator (both interior, exterior and loading space configurators) and the movies that connect the different presentation parts. As in the B-Class movies, the interior and exterior had to be rendered seperatly as polycounts were pretty high.

    Images:

    Final Webspecial

    Movies:

    ---------------------------------------------------------------------------


  2. #2
    CG Cars Member
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    Posts: 1,247
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    Its to extreme ithis :P those renders omg :o :o :o Really good work man ! Hope to be in this stage in the few next months :clown:


    ps. shown it to my teacher.. He didnt believed it in the first placeClick here to enlarge


  3. #3
    CG Cars Junior Member
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    That really is some stunning and beautiful work. Well done to the whole team who acheive such a high standard and were awarded for it. Click here to enlarge


  4. #4
    CG Cars Junior Member
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    Posts: 374
    UnbelievableClick here to enlarge Those renders are just over-superb!!
    When the grips ends...the drift starts.


  5. #5
    CG Cars Junior Member
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    Posts: 326
    Images: 5
    it's incredible! Those really great and beautiful works! Omg! :buttrock:Click here to enlarge


  6. #6
    CG Cars Junior Member
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    Posts: 172
    Images: 1
    Yes a we are all very thankful for showing us your work!
    Your Team is awesome instinct-vfx! Thanks alot for showing us whats possible! :buttrock:

    current wip Audi Q7


  7. #7
    CG Cars Member
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    oh my goodness loll this is this omg wtf ehhhhh i go shoot myself damnnn Click here to enlarge Click here to enlarge Click here to enlarge


  8. #8
    CG Cars Member
    Autodesk Maya Mental Ray
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    Join Date: Jan 2006
    Location: kitchener
    Posts: 2,464
    Images: 3
    nice work the close up of the leather and the knob is great
    A new swagg, new walk, new focus
    current project(s)
    [55 belair], [cl65] , [render test]

    my tire and rim tutorial


  9. #9
    CGCars Pro Member
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    Thanks a lot for all the nice words! As this is not meant to be a pure showcase you are of course allowed to ask whatever you want, tho i cant answer all questions as you sure understand. You can also visit the irc chan and catch me for some realtime chat, i´m trying to be there as much as possible (mostly evenings German time).

    Regards,
    Thorsten


  10. #10
    CG Cars Junior Member
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    Posts: 327
    Images: 5
    jsut out of curiosity, how much does this cost?
    Mitsubishi Evolution VIII MR |WIP|


  11. #11
    CGCars Pro Member
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    heh...nice start Click here to enlarge Even if i knew i wasnt allowed to tell you most likely. :deal:

    Regards,
    Thorsten


  12. #12
    CG Cars Member
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    Awesome showcase/showreel.


  13. #13
    CG Cars Junior Member
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    Posts: 34
    this is just amazing stuff, i really love those renders

    btw, i´m from herrenberg, just 15km away from sifi,where is your company located?Click here to enlarge


  14. #14
    CGCars Pro Member
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    Burghaldenstrasse near the cityhall. I have switched to the sistercompany in Munich since April tho Click here to enlarge

    Regards,
    Thorsten


  15. #15
    CG Cars Junior Member
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    Join Date: Oct 2005
    Posts: 90
    Images: 2
    What a day Click here to enlarge Instinct-vfx! I was sure, you must be here too Click here to enlarge
    Btw - nice renderings!!!


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