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  1. #1
    CG Cars Member
    Autodesk 3D Studio Max Mental Ray
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    Concept Pan3sar Interior

    here is a sketch for the interior for my concept car c n c welcome
    C U R R E N T__P R O J E C T S
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    T A 2 2]


  2. #2
    CG Cars Junior Member
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    Looks pretty awesome to me...cant wait to see it progress!
    How Far Are You Willing To Go To Get Where You Want To Be?

    TTL3d.net
    2007 Concept GTO
    Modified Pontiac Grand Prix


  3. #3
    CG Cars Junior Member
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    xD
    How to get out of the car? looks unfunctionally and way to complicated with those 1000 buttons and stuff...


  4. #4
    CG Cars Member
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    TTL3d- ill start on it once ive done a bit more on the outside of the car

    Suppencasper- U can use the door or if u like smash a window and go through it, ppl managed to get out of the Mclaren F1 i dont see how thats a problem and theres only 15 buttons which a bit short of a thousand but ill see if i can reduce them when i model it
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  5. #5
    CG Cars Member
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    i started on the interior but i forgot to move all the vertices and the steering wheel looks chamfered instead of round:banghead: so ill make new one c & c welcome
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  6. #6
    CG Cars Member
    Autodesk Studio Luxology Modo
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    ...yes veery bumpy Click here to enlarge

    - but why you don't model after your drawing? it had a kinda independent jet-style, why you don't try to convert it into 3d?

    TeeWorks
    xx
    the head is round for ideas not to stand in the corner. - (typneun)

    Luxology modo401 - Autodesk Automotive - Solidworks - Maxon Cinema4D R9.6 XL
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  7. #7
    CG Cars Senior Member
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    Ya, that has little to do with your sketch. Also the holes on the grips for your steering wheel are too big and too few.


  8. #8
    CG Cars Member
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    thnx guys ill soon do an attempt No.2 at this interior and make it more like my sketch
    C U R R E N T__P R O J E C T S
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    T A 2 2]


  9. #9
    CG Cars Member
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    ok here is attempt no 2 which i quite like, does anyone hav any tips on how to get those holes on the steering wheel cos everytime i do it, it comes out chamfered instead of round c nc welcome
    Attached Images
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    T A 2 2]


  10. #10
    CG Cars Member
    Autodesk 3D Studio Max Rhinoceros Chaosgroup V-Ray
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    Your progress look nice... but little too wide.... If you would have something on side console such as buttons, sticks and etc how would the driver be able to get out or get in without stepping on anything?

    To make a hole... (Square) slice the polygon. enable polygon face in edit poly console, detach one of poly face hide or delete it.. you ll have hole. As for circular one I forgot... Its been a long time since I messed with max I've been with rhino too long.

    Keep on working.
    Finished Work - Aston Martn DBS


  11. #11
    CG Cars Senior Member
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    for modelling, it would be a nightmare to do it. Not that it isn't feasable but you'ld have to invest a fair amount of time to get it right. I would examine mapping the holes.

    regards,
    rodder


  12. #12
    CG Cars Member
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    Equinox - the interior fits exactly with my concept car so theres not much i can do about the width, the way to get in is the same as mclaren f1 (see pic) thanks but i need circles

    Rodderworld - yeah i know how to do it but its going to take forever cos i need nearly everything in a perfect position otherwise it will look chamfered
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    T A 2 2]


  13. #13
    CG Cars Senior Member
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    I would model most of the interior before doing the holes. It'll take a long time.

    regards,
    rodder


  14. #14
    CG Cars Member
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    theres too much space with a one seater so here is a new sketch since i cant model anything right now, tell me what u guys think
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    T A 2 2]


  15. #15
    CG Cars Member
    Dassault Catia Luxology Modo Mental Ray
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    looks promising.
    looks like a stylish and modern interior.
    now lets see some renders.


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