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Thread: Scarab_puafia

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  1. #46
    CG Cars Junior Member
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    Join Date: Jan 2006
    Posts: 8
    I love the backside, on my opinion the vent tubes should be integrated with the bumper. On the other side i don't like at all the front, especially the "cuts" on the hood that start at the windshield and end at the bottom. But all the rest it's quite clear and that's good!
    Good work.

    PS. windshield mountings are a too thin, they make the cockpit a fragile feel


  2. #47
    CG Cars Junior Member
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    Posts: 498
    19-2000 thanks for your crits. I am also thinking I don't like the cuts on the front....but it was in my concept drawing and sort of felt they needed to stay as this is the image I got in my head when I drew it. Your also probably right about the A pillars being too thin. I think I will widen them slightly.


    Anyway here are the latest renders with slight changes. I'm just starting on the front lights so they look weird at the moment. Once the light fittings are modeled properly and the covers are over them they will look good.

    ...please give me more crits ppl...I need them Click here to enlarge
    Attached Images


  3. #48
    CG Cars Junior Member
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    Join Date: Aug 2005
    Posts: 59
    Puafia very cool Click here to enlarge
    .::KTM::.


  4. #49
    CG Cars Junior Member
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    Posts: 498
    I would just like to say that I probably wont get to finish this car in time for the deadline. I have decide there are some things in my life at the moment that need my full attention so this project will have to be postponed.

    If I get time I will try to do some renders but they would only be of the car in its current unfinished condition.

    Later on I will continue with this project.


  5. #50
    CG Cars Junior Member
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    With no more time left, these will have to be the final renders. I dont have time to tune the shaders on most things but I will continue this project at a later date when I have more time.

    Its been a really good experience participating in this concept challenge with this my first attempt.

    Best of luck to everyone Click here to enlarge
    Attached Images


  6. #51
    CG Cars Member
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    Join Date: Jun 2005
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    Great work man... loved the render. Just make your calipers a lil bigger. The rotor are too big for it


  7. #52
    CG Cars Junior Member
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    Join Date: Dec 2006
    Posts: 74

    awesome

    Amazing! You had a very rough sketch and made it loook amazing. I would actually buy it if i had the money, and if it existed.
    great job!


  8. #53
    CG Cars Junior Member
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    Awesome! Some car company should use your model and build something like this in real world Click here to enlarge


  9. #54
    CG Cars Junior Member
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    Join Date: Feb 2007
    Posts: 74
    Very nice model. I wish you would have stayed with the blue paint, but hey, that's just my two cents.


  10. #55
    Banned
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    Join Date: Jul 2005
    Posts: 1,314
    Images: 1
    very nice and unice concept. i love it!
    imo the edges and lines should be a bit sharper. the front turn signal looks a little bit displaced compared to the other clear linkes of the car.
    the new wheels look much better and reflekt the cars overall linke shapes but u should not overdose it Click here to enlarge


  11. #56
    CG Cars Junior Member
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    Join Date: Mar 2006
    Posts: 498
    Thanks guys I will get back to this project one day. When I look at it now I can see many many things I would improve on.


  12. #57
    CG Cars Junior Member
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    Join Date: Feb 2007
    Posts: 74
    It's amazing how you can go from such a simple sketch, to what you have now created in Maya. People like you inspire me, great job and keep up the good work.


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